Update 2013-06-09, 10.0 & Monster Enhancements
Sun, 09 Jun 2013 06:32:00 +0200
Changes:
- You can now login using client version 10.0. Clients from 9.8 to 9.86 are still supported, and we don’t have any plans of implementing new PVP changes at this time.
- Opened containers will now be sent to spectators when they connect in the cast system.
- The griffinclaw flower can now only be obtained in Nargor by players who are on the task from Ceiron.
- NPC Charlotta will now also react on the keyword “gold” for the Meriana quest.
- Buckle can now be equipped on armor slot.
- Corrected the look description of bonebreaker.
- Corrected the look description of death ring.
- Corrected the message when you get a whetstone.
- Corrected the experience gained from Lizard Dragon Priest.
- Corym Charlatan and Corym Skirmisher can no longer sense invisibility.
- Reworked code in the cast system in an attempt to address client debugs.
- Removed the duplicate entry of The Shattered Isles quest in questlog.
- Removed the magic forcefields from the sea turtles that teleport you to the Laguna Islands.
- Updated the loot of the following monsters: Carniphila, Deathbine, Earth Elemental, Kongra, Mutated Human and Mutated Tiger.
- Added the missing hole so that you can access the new Hydra area on the mountain between Port Hope and Ankrahmun.
- Fixed a bug with charges on the necklace of the deep reward from treasure chests.
- Fixed so that mission 4 of Children of the Revolution can’t be sabotaged anymore.
- Fixed a bug with Hand of Cursed Fate dropping empty potion flask instead of onyx arrow.
- Fixed the shovel holes on Treasure Island.
- Fixed a lot of map bugs.
We would also like to thank Rydera on ShadowCores (known as Moj mistrz on the forum) who has offered to help us to improve the monsters. His contributions to this update are the following changes:
- Armadile: lowered melee damage, added healing and boosted haste speed.
- Humongous Fungus: boosted melee damage, added poison to melee, boosted damage from earth shot, added poison beam, paralyze wave. Fixed poison field and invisible effect.
- Plaguesmith: boosted melee damage, poison and earth ball damage. The earth wave has been shortened.
- Blightwalker: added cursing bomb, green sparkles bomb, and paralyze hit. The drunk effect has been fixed.
- Betrayed Wraith: raised the range of paralyze and fixed bubble wave and invisible effect.
- Lost Soul: boosted melee damage, shortened death beam, removed big bubble bomb. Big clouds bomb is no longer targeting other creatures.
- Hand of Cursed Fate: fixed mana drain, drunk and lifedrain effects. Corrected healing and holy resistance, and boosted haste speed.
- Brimstone Bug: fixed melee poison damage, fixed wrath of nature effect and damage, fixed manadrain beam effect and damage, fixed earth wave effect.
- Crystal Spider: corrected paralyze shot effect.
- Deathbine: increased the strength of paralyze
- Defiler: corrected resistances
- Spectre: added poison damage to the melee hit and boosted haste speed.
- Massive Water Elemental: boosted melee and poison damage.
- Son of Veminor: increased the chance for outfit change and added the possibility for it to change outfit its outfit into a Slime.
- Diabolic Imp: will now run at low health. The haste speed and healing was boosted, but with lower chance to cast healing ability.
- Draken Elite: added poison spit and corrected the area effect for soulfire and the shoot effect for smoke bomb.
- Enlightened of the Cult: boosted the poison damage from melee hit, boosted damage of holy lifedrain, shortened invisible duration from 6 seconds to 3 seconds. Enlightened of the Cult can now sense invisible creatures.
- Enslaved Dwarf: boosted melee damage, lowered large rock damage, added haste, exori explosion and red sparkes bomb. Fixed a lot of ability effects.
- Lost Basher: added haste and shoot effects, boosted melee damage and corrected healing.
- Lost Husher: added haste, mana drain bomb and earth explosion shoot effect. The damage from death smoke bomb was lowered, while the damage from death smoke beam was boosted.
- Lost Thrower: added damage and shoot effect to the explosion bomb, lowered melee damage, corrected manadrain area, shoot effect and healing.
- Ghastly Dragon: increased poison damage from melee hit, shortened hot water wave, added curse condition, lifedrain and healing. The paralyze effect was also corrected.
- Grim Reaper: boosted beam damage and changed damage element to death damage.
- Hive Overseer: added earth bubble bomb.
- Infected Weeper: added paralyze spark wave.
- Infernalist: added the explosion bomb that Infernalists use on themselves.
- Ironblight: boosted melee, icicle and earth explosion damage. Added red shimmer bomb, haste and freeze condition.
- Lost Berserker: boosted melee damage and added haste and healing. Fixed the explosion bomb area effect, and the drunk bomb shoot effect.
- Juggernaut: corrected haste and healing effects.
- Weeper: boosted fire beam damage, added spark wave and invisible. Fixed the lifedrain bomb shoot effect.
- Magma Crawler: boosted melee damage and added haste.
- Lava Golem: lowered chance to cast haste.
- Leviathan: added haste, boosted healing and fixed drown bomb.
- Sea Serpent: corrected immunities and haste effect.
- Lizard Chosen: added poison wave and poison exori, and fixed poison beam.
- Lizard Dragon Priest: corrected fireball area and added poison condition.
- Madareth: boosted melee damage and added healing.
- Marsh Stalker: boosted melee damage and lowered explosion hit damage.
- Minion of Versperoth: lowered chance to cast haste.
- Mutated Bat: added curse condition, lowered damage of earth hit, and corrected resistances.
- Mutated Human: boosted poison damage from melee hit.
- Mutated Tiger: boosted wave damage.
- Necromancer: boosted melee hit poison damage and boosted healing.
- Nightmare: boosted poison bomb damage and lowered healing.
- Priestess: corrected resistances.
- Quara Mantassin: boosted haste speed.
- Quara Pincher: corrected paralyze range and cooldown.
- Spit Nettle: corrected the radius of earth missile, added poison shot and corrected resistances.
- Stonecracker: changed the large rock ability from physical to earth damage.
- The Handmaiden: will now run at low health, no longer summons Hands of Cursed Fate, added poison to melee hit, boosted lifedrain, added drunk bomb, boosted haste speed and corrected resistances.
- The Imperor: boosted fire damage, added energy and fire bomb, boosted haste speed.
- The Old Widow: boosted haste speed, corrected resistances.
- The Plasmother: added sudden death hit and corrected resistances. The Plasmother can now also summon 2 defilers.
- Tiquandas Revenge: boosted earth shot and corrected resistances.
- War Golem: boosted melee damage, energy shot and corrected skeleton outfit change effect.
Kind regards,
The TwifySoft Team.
31st May to 3rd June: Double Experience Weekend!
Wed, 29 May 2013 22:51:17 +0200

A lot of players have asked for this for a long time, and because of recent technical difficulties and other issues that have occurred over the months, there will be a double experience weekend.
The double experience weekend begins on the server save of Friday, 31st May and ends on the server save of Monday, 3rd June. During this time you will receive twice as much experience from both monsters and quests!
Happy hunting!